3D Animation

The idea behind this 3D showcase animation was to create a cafe counter where all the products will be displayed. I created this using basic shapes and applied a wood texture to the counter using the shader in Blender.

To showcase every inch of each product, I had them float and spin. Unfortunately, I found the designing of the products challenging at times and realised that the bottle’s design had some lighter lines that weren’t meant to be there. However, I wasn’t sure how to fix this without just starting again.

The coffee cup is the only one where I used the UV unwrapping and mapping for the design. While the other two, I add decals using the shrinkwrap modifiers in Blender. This made designing the mug and bottle much easier, with more flexibility, allowing for movement and adjustment of each decal. I had an issue with the mug decals not displaying completely. I adjusted the extrusion distance, and it was easily fixed.

At the end of the sequence. All three of the products come together. Each design is different but keeps in the brand’s style and colour, which was mt goal for these products.

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